Arena Operations
Locker rooms, schedules, training, transport, kiosk, public information and operational messages — combined in one live daily flow that can update the relevant surfaces automatically.
Explore Arena Operations →From everyday arena operations to live sport, mobility, wayfinding, retail and solutions that do not exist off the shelf. Arenics connects data, design, automation and AI so the environment responds to what is actually happening — without hours of manual adaptation.
Our products operate in environments where information must be accurate, available and easy to understand — in real time.
Locker rooms, schedules, training, transport, kiosk, public information and operational messages — combined in one live daily flow that can update the relevant surfaces automatically.
Explore Arena Operations →The entire game experience as one live flow — HockeyScores, CubeStudio, LED, media cube, signage and Arya connected around the events of the game — from precise live data to production on the fly.
Explore ArenaDynamics →Content, live match information and commercial inventory across screens, LED and other digital outputs.
Explore Arena Signage →Information systems for ferries and moving environments where reliability and clear communication are critical.
Explore MoveDisplay →Digital orientation and wayfinding that make complex buildings and areas easier to understand and use.
Explore WayGuide →Portals, booking, support, admin tools, integrations and AI-assisted web applications built around the business — not around a standard template.
Explore Custom Applications →Real operations happen all day: locker rooms, schedules, training, transport, kiosk, safety, public information and changes that must reach the right people on the right surfaces. Not as eight separate systems. As one living arena.
“Flytt U14 fra garderobe 2 til garderobe 5 og oppdater alle relevante skjermer.”
Playlists, schedules og templates fungerer fint helt til virkeligheten blir dynamisk. Når garderober, istider, busser, kiosk, kampdata, kommunal informasjon, integrasjoner og spesielle arbeidsflyter kommer inn, vokser tradisjonelle signage-prosjekter fort i regler, scripts og konsulenttimer. Arenics er bygget rundt kompleksiteten fra start — slik at den oppleves enkel for brukeren.
Hovedtid og fire utvisningsklokker beregnes fra samme autoritative tidskilde. Ingen uavhengige timere som driver fra hverandre.
Portals, booking, support, admin tools and specialized web applications. When standard software stops fitting, we build around the way the business actually works.
Arya is not decoration and not just a chatbot. She connects knowledge, support, automation and Arenics products to real workflows — where AI can make a concrete difference.
Our technology does not stop at code. Arenics combines software development, visual production, infrastructure and AI implementation in solutions designed to work in the real world.
.NET, web applications, portals, integrations and systems built around real operational workflows.
CubeStudio, DirectX, live graphics, video and chroma key — backed by hands-on Adobe and production experience.
Understanding networks, installation and operations lets us build all the way out to the physical surface.
Arya, RAG, support, automation and AI functions integrated into real products and workflows.
Arenics develops scoring systems, game clocks, live production, digital signage and software for sports arenas. Live match data can drive media cubes, big screens, perimeter LED and information screens instead of living in isolated systems.
See how the arena connects →Scoring systems and live production for ice hockey, handball and floorball — with live match data, CubeStudio and arena outputs in the same ecosystem.
Arena, mobility, retail and technical installations. Real installations say more about the breadth of what we deliver than another product list ever could.
Arenics develops and owns the core product code behind our solutions. We are not dependent on an external vendor to understand, change or evolve the systems we deliver.
We build and maintain the product core ourselves. That creates a short path from need to decision — and from decision to implementation.
Major product improvements are grouped into up to four planned sprint windows each year, creating a clearer roadmap, stronger testing and more predictable releases.
Smaller improvements, integrations and important functional needs do not necessarily have to wait for the next major sprint. Because we own the core, we can implement targeted changes without heavy vendor layers.